Showing posts with label overview. Show all posts
Showing posts with label overview. Show all posts

Wednesday, July 11, 2012

Thesis and Final Project

Plan for my thesis and final project:
  • Thesis
    • converting Maya scripts
    • Python plugins (recommended step by EA)
    • C++ plugins (learning a new language)
  • Final project
    • have a plugin written in two languages
    • simple script from Python toolbox
Schedule:
  •  18th of July
    • script converted to Python plugin
    • documented transition to a plugin vs a script
  • 25th of July
    • script converted to C++
    • documents detailing conversion

Tuesday, May 15, 2012

Summer

Summer Portfolio Pieces

  • First Piece
    • BFT game piece
    • Crow's Nest model
    • Large tower with various bits of wood and rope holding it together
    • Low/medium poly game asset
  • Second Piece
    • Expanding on existing script
    • Dynamic facial rigger
    • Adding regional creation options (ex: eyebrows, mouth, etc)
  • Thesis
    • C ++
    • Plugin development for Maya
    • Converting and polishing 'UDK exporter' script
    • Script is python and prepares and exports UDK
    • Thesis focus is on documenting converting python to C++