Tuesday, May 8, 2012

Facial Rigger

This tool was created to allow a more dynamic way to rig faces. It works on the Epic facial animation system, at least in theory. The tool allows users to paint areas of the model they wish to have bones and control attached to, it also allows loading of a blend shape library via XML, and a final custom blend shape to be layered in. It could use some expanding to allow for more finite control.